| +0.01 / +0.13%|
RealNetworks, Inc. creates innovative applications and services through digital media. It provides the digital media services and applications to consumers, mobile carriers and other businesses. It operates through three segments: Core Product, Emerging Products, Games and Music. The Core Products segment consists of the digital media services it provide to network service providers as software as a service (SaaS) offerings, sales of its Helix software used by enterprises to stream digital media, sales of Helix technology licenses for mobile handsets that allow playback of digital media, software integration and professional services provided to mobile carriers around the world and SuperPass services, a subscription service, which provides consumers with access to a range of digital entertainment content. The Emerging Products segment consists of RealPlayer and new products and services in development. Its RealPlayer media player software includes features and services that enable consumers to discover, play, download, manage and edit digital video. The Games segment owns and operates a large casual games service, offering casual games via digital downloads, online subscription play, third-party portals, social networks and mobile devices. Casual games include board, card, puzzle, word and hidden-object games. It develops, publish, license and distribute casual games. The company was founded by Robert Glaser on February 1994 and is headquartered in Seattle, WA.
|Rob Glaser||Chairman & Chief Executive Officer|
|Tim M. Wan||Chief Financial Officer & Treasurer|
|Bruce Reisenauer||Vice President-Technology|
|Michael Parham||Secretary, Senior Vice President & General Counsel|
|Dong-Jin Lee||Senior Vice President-Asia Software Services|